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This was made for Ludum dare 38-

This is my first every "complete" game. Inspired by @quill18 I decided to apply what learning i have so far to actually make a game.

More development time was probably spent learning than developing but I am happy I ended up with a game with a full game-play loop in such a short time frame (I was aiming for the compo and adhered to the rules but needed more time).

Controls:

WASD Camera Movement

Mousewheel Camera Zoom/pan

Build structures to expand your moon base, eventually building enough to send a supply back to Earth and win!

To build a structure click the button and then click on an available location.

Be aware that each astronaut will consume 1 O2 and 1 Food every day in addition to producing 1 CO2.

If you ever run out of food or O2 you will loose.

A new lander will land every 7 days with some supplies and new astronauts.

Note that there is a lot of missing features due to the time constraints of development - there is no audio and no animations and the models are very basic (this project is my first time touching Blender).

Tools used:

Blender

GIMP

Unity 5.6

Download

Download
source.zip 9.2 MB
Download
win_x86.zip 13 MB

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